I feel piracy for demo purposes is fully justified if you buy it after you like it. People always say vote with your wallet but it's more like gambling with your wallet if you don't get to see and touch the product before you make the purchase. Giving proper demos should be more common with digital media.
On a related note, I'm very glad I pirated Starfield.
I'm thinking that I might buy it once we have creation kit access and mods that add story and flesh out the game a la Fusion City Rising and companion mods for Fallout 4
At that point I'd rather pirate the game and donate to mod developers who are putting endless hours of unpaid time into free mods.
I don't know if it's worth the drive space
I had pirated it, in my opinion not worth the drive space. Currently deleted.
Demos used to be a lot more common. It used to be the norm for most games. Now it's extraordinary.
Indie devs seem to be bringing them back. Played quite a few demos recently. Hopefully the trend continues.
Imo “vote with your wallet” is more about companies/brands that have proven to do shitty games, as in “don’t buy any more games/dlcs/microtransactions from them”.
Vote with your wallet regards any sort of purchase. By giving money to someone you are giving them the most encouragement possible to continue doing what they're doing. If you purchase something that you end up not liking, they will still receive your initial vote loud and clear. The gaming industry especially has shown us that companies will happily take both the money and the negative review and say 'thank you'.
To be honest, that would make me pay for the plugin.
There's a FOSS companion app for AirPods on Android and some features are "locked" until you press "Activate" and choose "I've spent all of my money on AirPods" as a payment method.
Smart developers, the make you feel good about pirating and then purchasing when you decide it suits your needs.
Some people just get it.
You catch more bees with honey than vinegar. Smart developers treat all their users well and then they get the same treatment in return. It's the smartest way to do things.
Big brain move, getting you to acknowledge that you’re pirating for when the lawsuit comes.
More people need to accept that piracy helps sales in the end, not take sales.
If ppl like it enough to pirate it, ppl will also like it enough to buy it. That's the rule of thumb imo.
The caveat is that it has to be easy for people to find it and buy it without jumping through hoops. If you gotta jump through hoops just to buy it, you might as well jump through hoops and get it for free.
I am not a lawyer, but... This does not prove you're pirating the software. It's informing the customer (who, as far as they may be aware, obtained the key in a totally legit manner) that the company thinks the key to be a pirated key (of which, it might not actually be, but, rather identified as such by the company or software in error). It is definitely designed to illicit some form of guilt if you did in-fact pirate the software (which is between you and your conscience), but it is not proof that you pirated it. That said, I totally back what this company is doing!
Remember when blizzard let you install a spawn copy on a friends computer so you could play together?
Also some DS games had similar where only one copy of the cartridge was needed to play with friends. Think one was mariokart DS
Would be a very popular move to letting people play together without everyone needing to be nickel and dimed(i feel like thats also a dated phrase now that i read it. Old gamers remember! Young gamers please help us find cool things, we are old and cant keep up!)
Back when Blizzard campaigns were so good you paid for the single-player while the online multiplayer was free.
It kinda reminds me how Reaper DAW lets people have a really long trial version that I used for ages and then eventually decided to buy it when I could afford it. It's been great.
Good on them.
I had a similiar experience with Mount and Blade warband, I pirated to try it, bought it after and when it didn't work the folks at TaleWorlds helped me out fix the issue. Absolute lads.
Now i wanna buy that piece of Software, so i k ow somebody can Pirate it and does not feel Bad about it.
As an adult, I pay for winrar purely because it helped me so much for free as a kid (especially pirating other software).
This is fantastic. I’ve no use for this software, but I would absolutely purchase it if I did.
For me sometimes its enough if i can get a plugin demo with FULL functionality and without some sort of beep or white noise every x seconds, to buy a plugin if i like it after tests. And for more then a few days. But this is nice too
I just bought a license just because
I can't find the video, but I remember someone at Ableton said they pretty much had the same view of Live piracy. If someone pirates it, they weren't willing to spend the money on it, but perhaps they will be willing to in the future.
If you donate, dev doesn't have to pay taxes. If you buy, dev becomes more popular because one more sale.
Advice?
If you donate to the devs, of course they still have to pay taxes. That's still income.
do both
More devs should be this understanding of piracy. So should companies in general.
Asking nicely is a lot better than hitting. More flies with honey than with vinegar.
Similar attitude by the HoI devs caused me to buy HoI2 and every new release after that.
True Pianos is a really solid piano VST by the way. It's been years since I used it, but it was really good back when I was dabbling with this stuff.
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