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[-] FirmDistribution@lemmy.world 71 points 23 hours ago

The numbers are wild. In developer benchmarks, Dirt 3 went from 110.6 FPS to 860.7 FPS, which is an impressive 678% improvement. Resident Evil 2 jumped from 26 FPS to 77 FPS. Call of Juarez went from 99.8 FPS to 224.1 FPS. Tiny Tina's Wonderlands saw gains from 130 FPS to 360 FPS.

Holy fucking shit

[-] refalo@programming.dev 8 points 15 hours ago

Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there's no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.

If you're using lutris or proton/etc., you're probably already using esync/fsync.

[-] mrbn@lemmy.ca 19 points 20 hours ago

But I need that authentic windows gaming experience, which is why I can't wait for Wine 12; I heard a rumor they are adding copilot agents and ads emulation as well /s

[-] SaharaMaleikuhm@feddit.org 9 points 13 hours ago

For wine 12 you need to login with a Microslop account and it's entirely cloud based.

[-] UNY0N@lemmy.wtf 27 points 23 hours ago
[-] TipRing@lemmy.world 17 points 23 hours ago

Given the performance improvements gained by using NTSYNC which game developers have used for years, I wonder if we'll see improved performance on games running through Wine/Proton compared to native.

this post was submitted on 25 Mar 2026
175 points (100.0% liked)

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