I use Lutris for this. It makes configuration simpler. The problem is that your crack or patch might not work because it’s shit or because wine/proton doesn’t like it, and it’s not easy to figure out why.
Jc141 on 1337x and LinuxRulez on torrminatorr have repacks specifically meant to work on linux. You just have to run their bash scripts and it auto decompresses the files and sets everything up for you. Make sure to follow jc141 setup guide on github to make sure you have all the dependencies installed. https://github.com/jc141x/jc141-bash/blob/master/setup/readme.md
For Fitgirl and Dodi repacks, Lutris is probably the easiest. I usually setup my folders similar to jc141. GameName with 2 subfolders called game and prefix. The game folder is my working directory and my prefix folder is my prefix directory. This allows me to have different wine prefixes for each game in case some games have extra dependencies that mess with other games. I point Lutris to the installer exe and run the install then afterwards I switch it to the game exe. I usually use WineGE instead of the default Lutris option for the prefixes.
For KaOsKrew, I use a windows VM with QEMU to unpack and use sftp to transfer the files because I haven't had any luck with getting their installer to work. I do the same with Fitgirl and Dodi repacks that have unarc errors during decompression. Then its just setting up with Lutris as normal.
You can also add non Steam games to Steam and make them use proton, I've only had to do this once with RE0, I couldn't get it to run any other way.
r/linuxcracksupport might be helpful and I think they have a matrix chat too.
I've recently been convinced to try Linux again because it's so easy etc but I didn't about repacks and fuck, why does it seem so complicated? Windows, 2 clicks of a button and it's done...
For jc141 and LinuxRulez it really is just 2 clicks once you have the dependencies installed. Your distro will already have most stuff installed but if you follow along with the jc141 setup they basically cover nearly every option that someone might need to get their repacks to just work.
I just checked and it took 16 clicks within Lutris to install a Fitgirl repack, not counting the Fitgirl install setup part.
I'd personally much prefer to do that than to have to deal with Windows and Microsoft but thats just because I care more about online privacy and can't stand monopolies more than the average person.
To make it even easier, instead of using Lutris you could just install them as non Steam games in Steam, again I probably would just use Steam to install them if I didn't care about privacy and stuff.
I don't see these things as a linux issue but more so as a monopoly issue. Microsoft has gone decades doing everything they can to ensure Windows is what people think of when they think of computers and its worked.
Microsoft has gone decades doing everything they can to ensure Windows is what people think of when they think of computers and its worked.
I agree, I think Google has done an even better job brainwashing people to the point that any search online is considered 'Googling', still makes me cringe to hear ppl unknowingly shill for a corporate monopoly without even consciously knowing they are a walking advert for Alphabet's data harvesting empire.
Oh yeah I get it. And I'm not adverse to learning new things. If anything I'm interested in moving to Linux to learn something new but as I mentioned on another post for me it's about time. Between work and 3 kids, I don't have much of it, not enough to barely do the things I want to do but maybe one day. If I make the switch to Linux, I need everything that I have going on Windows now, to just work.
I recommend using this amazing ressource: https://github.com/jc141x/portal for games already repacked for linux and ready to run with a simple bash script.
Why do jc141 releases use DwarFS, instead of more typical compression formats like tarballs?
From their Github: Q: Why use the dwarfs format? It makes it less convenient for users. A: Our purpose is to serve a community which is involved enough to be able to follow a short setup page. It enables us to provide users with new technological features that we find useful.
Thank you, and sorry - I made sure to read the FAQ, but I couldn't find the answer for this specific question.
No worries, I actually did not find it either even tho I had read it before. Seems that they removed it from the FAQ but it is still in the search results.
I think I remember one of them saying its because some games can be decompressed "on the fly" with DwarFS. So their mindset is the user doesn't have 2 copies of the game, compressed and decompressed, which saves space but also increases the chance that the user will continue to seed the files. Instead of someone downloading the archive, decompressing it and deleting the archive and just keeping the game files which can't be seeded.
You can just add games to your steam library and run it like any other steam game
On steam deck I just install them with Steam forcing it to run in proton. Works great
Use bottles for Linux , its just a great experience using that software I am already playing Far Cry Primal and Battlefield 1
In most cases, the windows version will work with Lutris.
I remember I pirated God Of War and Days Gone and they worked fine.
You need to run the setup installation, and then select the game launcher (.exe) as executable.
As other have pointed out a majority of the time games are setup with Lutris. Essentially you create a new game, set a wine prefix so you have a Windows-like directory, then you select the installer as the executable before switching to the games executable. Sometimes you may need to limit the RAM usage of installers or check ProtonDB/PCGamingWiki.
These steps are the same steps you would use for CD games that don't have a (working) installer script or indie titles from places like itch.io.
JohnCena141 is in a few piracy Wiki's here and they focus specifically on native Linux titles. They're exclusively on 1337x as far as I'm aware.
wine i guess but Roblox will not work
It will now. You just have to do some poking. You need vinegar installed (It's on flathub if you're a flatpak user.) Tell wine to use vulkan instead of DXVK (mkdir -p ~/.var/app/io.github.vinegarhq.Vinegar/config/vinegar/ && { echo "[player]"; echo "dxvk = false"; echo "renderer = "Vulkan""; } >> ~/.var/app/io.github.vinegarhq.Vinegar/config/vinegar/config.toml ) for flatpak again. And then boom. roblox running. no issues.
saving this but after the switch Roblox Linux release could be next
Try portproton https://github.com/Castro-Fidel/PortWINE It works without steam
In all my years of pirating on Linux is the first time I've heard of this tool, could you give a brief description of it? Their Github isn't entirely clear and his website is completely in Russian.
It's create own folder with wine prefix.If simply talking when u click on exe file,pop up a new window with asking u which version of installed proton/wine to use and on what to run it vulkan/opengl/gallium-nine .it's automatically download the updates of dxvk and new version of proton-lg and proton-ge.And have very cool feature about adding shortcuts to main menu and ur desktop folder like it would be usual native program.It's also have wide customization about launch options and integrated vkBasalt as example
Sounds pretty interesting, definitely I'm gonna try it up.
I just do right click on the exe file and "open with wine". It works for me
just mount the .iso (if there is one) and run the installer (e.g. setup.exe) with WINE
Proton will make almost anything work. There are more than a few different approaches but if you need a gui/simplified all-in-one tool I can't recommend lutris enough.
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