Still working on the ever-challenging Talos Principle. Area C is where things seem to start getting real tough. The recording and the carriable platforms have so many possibilities that they can be overwhelming to my tiny brain.
Beat Blasphemous 2 and it was excellent. The 3 different weapons are a fun way to mix up combat, even if I did stick with Ruego for most of it. Of course the Spanish inspired art is as grotesquely beautiful and occasionally horrifying as the first and makes meeting any of the physically large NPC'S a fascinating experience.
Sea of Stars was also incredible. I promised to write a review about it but I'm struggling with that. It's an absolutely beautiful and incredibly fun JRPG that's absolutely worth completing 100%. None of the goals are a pain in the ass to achieve and are mostly centered around collectibles that give you rewards along the way. If you manage to complete everything and get the 4 flimsy hammers there's one last beautiful secret to get but it doesn't tell you how to find it in game as far as I can tell, which bugs me.
Started Psychonauts 2 and so far is exactly what I'd want for a sequel. The story picks up immediately after the events of Rhombus of Ruin and you still have the powers from the first game which keeps things moving forward and prevents the game from falling in to many of the traps that retro revivals can fall in to.
Still trying to get regular with these posts. I think I want to shoot for Sunday mornings.