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Stolen from myself 6 months ago at https://lemmyverse.link/lemmy.zip/post/35616522

I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

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[-] biotin7@sopuli.xyz 4 points 1 week ago* (last edited 1 week ago)

Deus Ex, I play as a superpowered & auhmented supersoldier

[-] Empricorn@feddit.nl 3 points 1 week ago* (last edited 1 week ago)

I really like Dark Souls/Elden Ring multiplayer PvP. I especially like Dark Souls 3 and it's still pretty active, at least on PC! Hosts can choose to be invaded by intentionally using an ember and the dried finger and even try to "gank" the invader by teaming up with other players to fight them with a massive advantage. It's fun to invade these worlds and have a duel, or try to overcome a gank. I got pretty decent at fighting, spacing, parrying, weapon-swapping during animations for massive critical damage, etc.

But the game will also ember you after beating bosses, opening you up to invasions even if you didn't want that. And invading is such an aggressive act that I don't find it fun to hunt down and kill someone who doesn't even want to PvP. So when I encounter someone who very obviously doesn't want to fight me (and I can't entice them to attack), I'll just follow them around in underwear or a crazy outfit, staying out of the way and gesturing and yelling by using the carvings at all the PvE enemies they kill. You can also drop items for other players. It's a silly, time-wasting thing to run around until the host dies or goes to fight a boss and you get kicked out of their world...

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[-] Mac@mander.xyz 3 points 1 week ago

Back when i played Hearthstone (briefly) my friend and i woulf pass until the 10th turn and then try to one-shot eachother before the other is able to.

[-] SomeAmateur@sh.itjust.works 3 points 1 week ago* (last edited 1 week ago)

Oh man this made me dust off an old memory

There was a PS2 game my dad had called Dirt to Daytona. It's a racing game where you're supposed to play the career mode going from driving dirt track beaters to modifieds, trucks and finally becoming a pro nascar racer. You can tweak the cars, paint them, and try to get sponsors to fund you before your money dries up.

It was a cool game, but all I did was play the quick race mode. I would turn off all the caution flags and played it as a crash and pit manuver simulator lol

[-] sp3ctr4l@lemmy.dbzer0.com 3 points 1 week ago* (last edited 1 week ago)

Well, given that a lot of people in this thread are basically just saying " go sight seeing / abandon storyline and embrace roleplaying "...

I'm gonna go with basically "do anything" in Kenshi.

There is no thing you are supposed to be doing, beyond possibly 'don't die'.

There is no main storyline to follow.

You... just exist.

You can sure find a lot of things to do, places to see, and people to meet, basically quests to undertake... but that is all entirely up to you.

So there is no wrong, or right way to play Kenshi.

The world just kind of... happens to you, and then you react.

Or, maybe you have some notion of what you want to do, and then you try to do, and then the world happens to you during that.

Imagine either a single player MMO, or an immersive sim that focuses on an immerisive world of factions and individuals, which can play out many possible ways, which you can guide and steer those outcomes... but nothing 'has' to happen, there are no threads of prophecy that cannot be severed.

Theoretically, you could kill basically everyone... maybe?

You could build a city, run some kind of farm or mining operation, become a warlord, raise and command an army, wander as a trader or trading caravan, hunt for lore and artefacts, become the strongest warrior, best thief or assassin...

... or be eaten by cannibals or beak things, experience robot racism, be taken captive and forced into literal slavery at a prison camp, have your limbs peeled off, replace them with robot limbs, get incinerated by a misfiring orbital laser platform... or befriend a mentally challenged ... sort of bugmanthing who has been outcast from his hive, but is very endearing...

Or just be friends with a bonedog.

I have actually seen one Japanese youtuber basically just turn their playthrough of Kenshi into a kind of semi-improvised anime.

They'll have 15 to 30 minute episodes and write in some dialogue for their 2 person party, and then have a vocaloid type thing speak it, and they'll do like ren py visual novel framing / blocking, overlaid on top of the game, with more detailed drawn art of the characters.

Unexpected shit happens fairly frequently, and they just roll their characterization along with it, into a semi ad libbed plot/narrative.

That... is a 'way' to play Kenshi.

[-] Tollana1234567@lemmy.today 2 points 1 week ago

on some of the later pokemon games i was mostly farming berries, quite obsessively, and the semi fun end game "avenue. rather than battling online.

[-] MystValkyrie 2 points 1 week ago

In the item-farming regard, it really did feel like Sword and Shield copied Crystal's homework without understanding the assignment.

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[-] Auster@thebrainbin.org 2 points 1 week ago

Persona 3 FES, rush each block of Tartarus, then hyperfocus on the social sim side of the game for the next in-game month. Rinse and repeat.

Final Fantasy XII, go out of my way to powerlevel, but then mix up multiple powerleveling methods in one. Also spending an excessive amount of time reading the in-game lore and accidentally triggering the eternal delay glitch in the game by trying an unrelated cheese against a superboss.

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[-] Brkdncr@lemmy.world 2 points 1 week ago

Any game that has a fishing mechanic will be used as a fishing game.

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[-] SaraTonin@lemmy.world 1 points 1 week ago

Not me, but there’s a great example of this in chess.

There’s an opening called the Bongcloud. You move the pawn in front of your king out for your first move, and then for your second move you move your king up a square. It’s memed as being the strongest opening possible, but it’s actually almost the worst 2 opening moves you can possibly make. Because modern chess does have a large online component and the current best players are young and like memes, it has been played in tournaments, which means that if you play it in an up to date chess programme the programme will name it as the Bongcloud.

A lot of people seem to think that it’s called the Bongcloud because you’d have to be stoned to play it. But almost all chess openings are named after one of three things: a person, a place, or an animal. In this case, the Bongcloud is named after a person - Lenny Bongcloud.

Lenny Bongcloud is a now-inactive user of chess.com. He would always open with the moves described above. That’s because, unbeknownst to them, Lenny wasn’t playing the same game as his opponents. They were trying to checkmate him. He was trying to walk his king to the opposite side of the board as quickly as possible. If he gets checkmated, he loses. If he gets his king to the other side of the board he counts it as a victory and resigns.

So, yeah. One of the oldest known games in the world has an opening the “official” name of which comes from a jokey alias adopted by someone who was deliberately playing the game wrong.

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this post was submitted on 12 Oct 2025
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