363
This is photorealism (startrek.website)
submitted 1 year ago* (last edited 1 year ago) by The_Picard_Maneuver@startrek.website to c/memes@lemmy.world
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[-] SonnyVabitch@lemmy.world 33 points 1 year ago

I'm old enough to remember and I'm here to tell young'uns, that's what people actually looked like then IRL.

Yeah, I'm really glad we all smoothed out.

[-] Risk@feddit.uk 3 points 1 year ago

I for one preferred the pyramidal boobs.

[-] dept@lemmy.sdf.org 16 points 1 year ago

put that image on a crt and it'd look realistic

[-] lingh0e@lemmy.film 3 points 1 year ago

Less fake...

[-] circuitfarmer@lemmy.sdf.org 15 points 1 year ago

Isn't it a weird effect? I assume it has a name but I don't know what it is. But what I do know is: I remember some older games looking better than anything, because when I was playing, they did. When I revisit them years later, they're not how I remember.

Even stuff that's more modern gets me, like Skyrim. When I first booted that up, I couldn't imagine graphics getting much better. Now, I go back and see flat textures with sporadic grass nodes...

[-] altima_neo@lemmy.zip 7 points 1 year ago

I find it interesting that people seem to remember graphics being so much better. I remember back then thinking "WTF? Why are the walls wobbling around so much?" Or why characters bodies were broken up into chunky blocks instead of a single shape?

Final Fantasy VII drove me nuts with the blocky characters while you were exploring, but the much more detailed characters during combat.

I will concede, though, I don't remember the N64 looking so blurry back then. Playing it now, it's like goddamn! There's excessive antialiasing and motion blur.

[-] Nurse_Robot@lemmy.world 9 points 1 year ago

Graphics were designed for the consumer. The average consumer used a CRT, which blurred the edges, so the sprites were designed around that.

[-] Cethin@lemmy.zip 2 points 1 year ago

Yeah, that's a huge issue with "retro" games being played in the modern day. At the time everyone had low resolution smaller CRTs and you couldn't see the issues as easily. CRTs has built in anti-aliasing because of the way the technology works. If you throw it onto a modern day display it looks horrible, but that's not the way it looked back then.

[-] altima_neo@lemmy.zip 7 points 1 year ago
[-] ivanafterall@kbin.social 4 points 1 year ago

I remember walking into Toys R Us and seeing the Dreamcast for the first time, running NFL 2K. YOU COULD SEE THEIR BREATH IN THE COLD. It was absolutely mesmerizing. I had butterflies.

[-] Floey@lemm.ee 5 points 1 year ago

Did anyone actually think that? I was around playing games at the time. Graphics can be mind blowing and you can still dream of how they could be better.

[-] m0darn@lemmy.ca 10 points 1 year ago

I remember playing Donkey Kong Country as a kid and thinking it looked more real than real life.

[-] Kolanaki@yiffit.net 4 points 1 year ago

It's a weird thing, in my experience. Like, I remember a lot of old games having some just absolutely stunning CGI, especially cutscenes. But looking back, compared to what's standard these days, they look like total shit. How could I have ever thought Spirits Within looked real compared to even the current games? And the movie was pre-rendered over many many hours, while the games are doing it all real-time.

[-] citrusface@lemmy.world 3 points 1 year ago

I remember sitting on the spirits within website looking at the renders of the characters and talking with my friend about how we couldn't tell it was cgi.

It is interesting how that changes over time.

[-] HeneryHawk@thelemmy.club 4 points 1 year ago

I was just playing FIFA 2008 with my 8 year old son

My plan is to raise mine with the old games too, so that they can appreciate how far we've come.

this post was submitted on 15 Sep 2023
363 points (100.0% liked)

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