Wasn't UNIX (and thus Linux) all about multi seat like since the seventies?
Yes, but mixing in 3D hardware acceleration was apparently quite difficult to achieve until systemd came along to make it somewhat painless.
Somehow, thin clients sound like Mainframe 2, electric boogaloo
Home PCs are so powerful these days that a return to thin clients makes sense in many use cases.
I will admit I became a bit giddy at the prospect of using a beefy Linux rig like it's 1971, as our Lord and Saviors Dennis Richie & Ken Thompson intended. 😌
The Gibson making a comeback.
This is actually a project on my to-do list for my kids. Sucks that each seat can't share a framebuffer (otherwise multiple GPUs would be entirely optional) but to get 2 decent gaming experiences out of a cheap used PC plus an extra GPU is pretty sweet
You used to not need Moonlight or something like that with linux. We just ssh XForward the application to the client. (well technically they server, but that gets confusing).
And technically you can still do that, but it's super laggy. Playing a game through X11 forwarding would be horrendous
Yeah, it was designed for X content. It is unbeatable getting seamless integration of regular (non 3D) over anything better than a 48 kbps connection.
You still can, as far as I know! It's just that I don't think X would have the throughput for games. I recently learned about that functionality in a Cathode Ray Dude video, where he shows how it even got ported to Windows 3.11!
You don’t need a dummy plug on linux. You can just ask the kernel to spawn any fake display you want. (Yes, even on NVIDIA)
You have a typo, let me fix it:
2 gamers, 1 cup
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