Yeah, it's gotten worse over the years, even on servers that are modded ... I started using pre-generation for my server + a chunk border to mitigate the performance impact.
Vanilla does kind of suck. You really need to use things like Sodium/Optifine when playing Java Minecraft.
It's honestly baffling how inefficient the entire vanilla engine is. They've fixed up the lighting engine in 1.20 at the very least,so that annoyance is gone, but still... the fact that a few part time freelance devs can whoop mojang's ass (who pays like 100 developers for java) in every other optimization category is just baffling. What the fuck does mojang pay all those people to do on java? It took them a decade to fix the clusterfuck of an inefficient lighting engine.
@empireOfLove I bet they mostly mork on youtube videos, shorts, drinking coffee, and staring at the screen without doing anything
They just like me fr fr
No issues on my self hosted kubernetes vanilla server
How is that related?
Chad moment
Folia servers FTW
I remember that Folia recommended a really large CPU count...something like 32 or 64 threads. Is that still the case, or might I see real benefits even on like 4 threads?
It can use as many cores as the system has, and uses a new thread for each player IIRC.
I've seen massive performance gains on a dual E5-2690 v2 build
Interesting! I have the hardware, but lack the friends :3
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