The freedom to look and move around with a mouse instead of buttons made it really popular. And back in those days you got your reviews from the school canteen.
Mouse look was revolutionary.
I tried to play Half-Life Uplink with the right directions of looking mapped to 789, 4 and 6, 123. It wasn't very intuitive.
That said, I played Quake 1 with lookup and lookdown bound to PgUp and PgDown, and Quake II on PlayStation with lookup and lookdown mapped to L1 and R1.
Looking back, that was a wild few years.
What shooters had you been playing that required using buttons to turn? I'm pretty sure Half-Life didn't invent mouse look.
The most important change was going from pewpewpew to pop pop.
Sounds like you're explaining the difference between new Nvidia GPU's with previous ones.
Angry GPU noises.
Complete overhaul within a year. Would take 5 years nowadays.
Absolutely. World is progressing backwards in some ways.
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