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submitted 1 month ago by puia@lemm.ee to c/games@lemmy.world
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[-] Chozo@fedia.io 65 points 1 month ago

Anything to avoid discussing TES6.

[-] Sabin10@lemmy.world 58 points 1 month ago

What, the announcement trailer from 2018 isn't enough to hold you over until it launches in 2029?

[-] HipsterTenZero@dormi.zone 47 points 1 month ago

Yeah its called skyblivion.

[-] acosmichippo@lemmy.world 44 points 1 month ago* (last edited 1 month ago)

oblivion is my favorite in the series, but goddammit bethesda stop making remakes. make a make.

[-] brucethemoose@lemmy.world 32 points 1 month ago

I mean, Starfield should have been my dream game, but after that...

I dunno. All my enthusiasm for BGS has been sapped, and I adored Oblvion.

[-] acosmichippo@lemmy.world 12 points 1 month ago

the scope for starfield was just too much, it was doomed to fail from the beginning. i think they'll be fine going back to their TES roots.

[-] dukepontus@sh.itjust.works 11 points 1 month ago
[-] acosmichippo@lemmy.world 1 points 1 month ago

eh, i don't see any reason why they can't churn out another TES or FO like they have been for years. my problems with starfield were mostly unique to the galaxy map and space.

[-] uniquethrowagay@feddit.org 8 points 1 month ago

The remake is not developed by Bethesda Game Studios

[-] brucethemoose@lemmy.world 7 points 1 month ago* (last edited 1 month ago)

I bet the remake will be fine, it's just technical upgrades, no new writing or anything. Maybe not as "soulful" as Skyblivion, but fine.

What I am more worried about is "fun" writing and storytelling in new games.

EDIT: Wrong reply, but you get the idea @acosmichippo@lemmy.world

[-] slazer2au@lemmy.world 5 points 1 month ago

Why take a third risk (Fallout 76 and Starfield) on the unknown when you can remake a good thing?

[-] acosmichippo@lemmy.world 10 points 1 month ago* (last edited 1 month ago)

FO76 and Starfield were much much more risky than TES6 or FO5 will be.

[-] Brosplosion@lemm.ee 3 points 1 month ago

I don't think they've ever realized that Skyrim was a disappointment with better advertising.

[-] AlexanderTheDead@lemmy.world 1 points 1 month ago

To this day it still has a more active community than any other game they've ever made has ever had.

[-] Skullgrid@lemmy.world 2 points 1 month ago

Come on man, gotta get a Morrowind with modern QOL stuff.

[-] Yokozuna@lemmy.world 33 points 1 month ago

Can't wait for them to remaster skyrim again before TES6

[-] DireTech@lemm.ee 5 points 1 month ago

You joke, but I’d totally be down with an update that integrates better graphics technology and reduces modding issues. Ive played through it half a dozen times in VR and 2d and there’s still plenty of content I haven’t done. Only issue I have these days is the small pool of voice actors so every 5th person has the same voice.

[-] brucethemoose@lemmy.world 24 points 1 month ago

Aww man, are they going to take down Skyblivion right when its done?

[-] Joeffect@lemmy.world 15 points 1 month ago

Probably the only reason they did it

[-] ampersandrew@lemmy.world 5 points 1 month ago

Or, perhaps optimistically, it's to prepare themselves to transition off of their absurdly dated engine.

[-] Joeffect@lemmy.world 7 points 1 month ago* (last edited 1 month ago)

Unless they switch to one of the current Gen engines available, they will keep using the one they have, they just updated it's now the creation engine 2... and that was for starfield and ES6. And it seemed like the same engine for starfield.

[-] ampersandrew@lemmy.world 2 points 1 month ago

This remake is allegedly going to be in Unreal. Even if ES6 is in Creation, their next project can move to something better.

[-] Ephera@lemmy.ml 3 points 1 month ago

If it is in Unreal, that's going to be interesting. Presumably, mod support is out the window then.

[-] ampersandrew@lemmy.world 1 points 1 month ago

Why? I've definitely installed mods for Unreal games.

[-] Ephera@lemmy.ml 4 points 1 month ago

Well, I mainly mean that they'd need to put in quite a lot of work to make the existing Oblivion mods work with it or to develop a new modding API. I doubt, they'd put that much work in for a cash grab remaster/remake.

I mean, I have heard of some weird constructs before, where games used their own engine for physics and whatnot, and only used Unreal for rendering. If that makes sense for them to do, that would preserve support for most mods.

[-] ampersandrew@lemmy.world 2 points 1 month ago

Gotcha. Yeah, I'd expect minimum mod support for this one, but if the next Bethesda game switches to Unreal along with this one, I'd expect normal support for modding that they usually provide.

[-] VindictiveJudge@lemmy.world 4 points 1 month ago

Bethesda has actually been consistently supportive of Skyblivion, Morroblivion, and Skywind.

[-] nuko147@lemm.ee 9 points 1 month ago

Wait a moment. Oblivion is turning 20 years old ??? 😥

[-] Sonemonkey@lemmy.world 1 points 1 month ago
[-] daddy32@lemmy.world 9 points 1 month ago

Mod support? Between this and Skyblivion, the one with better mod support wins.

[-] duchess@feddit.org 2 points 1 month ago

probably non-existent

[-] JayEchoRay@lemmy.world 5 points 1 month ago

I see the title - and first thing I think

"Oblivion, now with 16 times the upscalers" in Todd's voices

[-] lostbit@feddit.nl 4 points 1 month ago

i don’t believe you

[-] butter@midwest.social 2 points 1 month ago

Eh. I just want OGblivion on Android, since that's all I seem to get to play anymore.

[-] j0hax@feddit.org 2 points 1 month ago
this post was submitted on 13 Mar 2025
184 points (100.0% liked)

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