I tried to do the new mid-air teleport mixup and still got read like a book so never again.
It's actually pretty fun so far; I haven't played much yet and I'm not the type to lab new combos but the most notable change for me was wild assault. It's been fun to use and I feel like everyone has a wall-to-wall combo now lol.
The arbiter changes felt a little underwhelming, is it mainly used with RC and wild assault for combos? It felt to me like it mainly gives a little better corner pressure. I'm not complaining though, and again I haven't really spent much time on it.
I'm looking forward to seeing all the nasty stuff people come up with.