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submitted 1 year ago by MattW03@lemmy.ca to c/memes@lemmy.world
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[-] noride@lemm.ee 176 points 1 year ago

They also emit real photons. 🤯

[-] YoFrodo@lemmy.world 45 points 1 year ago

Yep, virtual lights work the same as real lights

[-] flames5123@lemmy.world 30 points 1 year ago

If they’re not looked at, they don’t consume as much electricity. So there’s that difference.

[-] IonAddis@lemmy.world 17 points 1 year ago* (last edited 1 year ago)

If you have your back to them, they don't emit light either!

Edit: Well, reflections, for you with the FANCY GPUs...

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[-] user224@lemmy.sdf.org 32 points 1 year ago

Nah, fuck that. Buys e-ink monitor

[-] Chrobin@discuss.tchncs.de 3 points 1 year ago

They would still emit real photons, just reflected ones.

[-] cholesterol@lemmy.world 9 points 1 year ago

Strictly speaking, reflected light isn't 'emitted'. A mirror isn't an emitter of light either.

[-] Chrobin@discuss.tchncs.de 3 points 1 year ago* (last edited 1 year ago)

Photons get absorbed and then re-emitted. I'd argue that counts as emission as it's one part of the reflection process.

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[-] don@lemm.ee 78 points 1 year ago* (last edited 1 year ago)

And by convention, all vehicles in video games are electric.

[-] friend_of_satan@lemmy.world 44 points 1 year ago

Which is really unexpected if you're looking at an oil lamp.

[-] PaupersSerenade@sh.itjust.works 9 points 1 year ago

Change electricity to energy and we’re good again

[-] rhacer@lemmy.world 32 points 1 year ago

More interestingly, lamps in video games use the same amount of real electricity if they are on or off.

[-] dabaldeagul@feddit.nl 39 points 1 year ago

Not necessarily, on OLED displays (which are definitely a thing for desktop computers and TVs) a light that's turned off is using less power because the pixels the lamp is displayed on (and the ones around it too) are dimmer.

[-] CanaryWhiskey@lemmy.world 20 points 1 year ago

YELLS IN GPU VERTEX PIPELINE

that consumes electricity. ever think about the poor gpu? about how your words hurt its feelings?

jokes aside the power to process a few hundred vertices every frame is insignificant

[-] Psythik@lemmy.world 4 points 1 year ago

Actually, the pixels go completely black and do not consume any electricity at all in that state.

You might be thinking of early OLEDs, which had to stay on at all times to prevent blur/smearing. But panel manufacturers solved that problem a few years ago. Don't remember exactly when the change happened, but I remember first seeing true black OLEDs sometime around 2017/2018.

[-] Classy@sh.itjust.works 9 points 1 year ago

When a lamp turns off it doesn't become a black hole. Previous commenter was correct, though I appreciate your info about OLED

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[-] flames5123@lemmy.world 4 points 1 year ago

Highly depends on the rendering engine and if you’re looking at it, as it could unrender if you look away, meaning less energy used.

[-] EABOD25@lemm.ee 29 points 1 year ago

Did you know that if we took all the rhinos left on the planet, put them in a rocket ship and launched it towards the sun, the would travel 91.511 million mi, and die along the way?

[-] Thorry84@feddit.nl 34 points 1 year ago

Akshually we currently have no rocket with enough power to launch that much mass towards the Sun. People always assume because the Sun has a lot of gravity, stuff moves toward it automatically. But when launching from Earth that's not the case. Earth is in orbit around the Sun, in order to get to the Sun you need to lose all that energy. Since rhino's are heavy af you'd need a mighty rocket indeed.

We could with some effort maybe launch one small rhino, say 600-700kg towards the Sun. And it requires some fancy ass orbital mechanics. So it would travel way more than 91.511 million miles before ending up in the Sun. This rhino would probably not survive the launch, which is just as well given its destination and travel time.

[-] zaph@sh.itjust.works 15 points 1 year ago

Subscribe to more space facts

[-] bobs_monkey@lemm.ee 15 points 1 year ago

"Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space."

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[-] Aedis@lemmy.world 8 points 1 year ago

While getting a rocket or probe to hit the sun smack in the middle sounds hard to do, you can get obliterated by it with much less delta-v.

You need to get to the Earth's escape velocity and just cleverly align the angle of escape so that you get an eccentric enough heliocentric orbit that you'd end up some 6 million kms close to the sun. Anything closer than that is literally overkill.

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[-] hungryphrog 22 points 1 year ago

So an oil lamp in a video game is actually an electric lamp?

[-] latsss@discuss.tchncs.de 17 points 1 year ago

Shades in video games use even more electricity

[-] Mangoholic@lemmy.ml 6 points 1 year ago

Not on OLED screens + prebaked lightning

[-] latsss@discuss.tchncs.de 5 points 1 year ago

That's too specific conditions, but okay :)

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[-] TurboHarbinger@feddit.cl 16 points 1 year ago

Even if the lamps are off.

[-] PeriodicallyPedantic@lemmy.ca 14 points 1 year ago

If you're using an older LCD screen, turning off the lamp uses more electricity than leaving it on

[-] xia@lemmy.sdf.org 12 points 1 year ago

Playing a fireplace video produces real heat.

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[-] lelgenio@lemmy.ml 11 points 1 year ago

If the game is demanding enough they also consume the same amount of electricity, maybe even more.

[-] deathbysnusnu@lemmy.world 9 points 1 year ago

But what about candles?

[-] KeenFlame@feddit.nu 7 points 1 year ago

We should demand that they are oil lamps from now on to save the planet

[-] hungryphrog 6 points 1 year ago

Just make the player stumble in pitch black darkness through the entire game, duh.

[-] earmuff@lemmy.dbzer0.com 6 points 1 year ago

So do stones in video games. And water.

[-] Lila_Uraraka 5 points 1 year ago

You aren't supposed to think about it

[-] amon@lemmy.world 3 points 1 year ago

Unless they are unloaded out of memory

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this post was submitted on 24 Jan 2025
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