Green Mario and Metroid
I'm triggered!!
Green Mario and Metroid
I'm triggered!!
I'm just imagining a metroid coming down to suck the life out of Bowser
It's okay not to like Super Mario. You don't need to try and "fix" it.
Recently I re-played Wario Land: Super Mario Land 3 on an emulator and did not feel ashamed by making save points everywhere to avoid re-playing the levels, I had time for that as a kid.
I get the urge, but I wouldn't reccomend doing that on any of the later Wario Land games. They're puzzle platformers, so (especially in 2 and 3) the punishment for messing up is the short window of time it takes to get back to the start of the puzzle.
I used save states on them also, I can't remember if there were any problems with the puzzles.
I use save function though but differently instead of saving everytime I breath I just save once at start of Level then everytime even if I take a single hit or Fall somewhere. I load my last start save no matter progress. That's why it take me around 1 week just beat one game.
dark souls would still benefit from difficulty settings
The difficulty settings are your stats. Literally.
Depending on your build and your personal skill level the game becomes easy or hard. The souls games are notoriously difficult because people don't have the attention span to learn boss patterns and want to kill every other enemy they see. The game punishes arrogance and forces you to figure out the mechanics yourself.
Once you get a hang of it the games become really easy. Not even joking. I have a harder time playing Space Marine 2 than I do Dark Souls.
So what, I have to dive in deep just to get the correct stats to have the difficulty that I want?
How about my old retired dad, is he not allowed to play dark souls because he doesn't have the same reflexes he did 40 years ago? Because it would otherwise invalidate your sense of pride for being able to beat it?
Dark Souls should have a story mode difficulty. Every game should.
Claiming it shouldn't is selfish.
A sense of entitlement to features in a creative work not made by you is the real selfishness.
sure but you won't know that as a new player unless you go outside the actual game for info.
The game provides everything you need to know that though.
If one hit takes most of your health away, then clearly you need more health. So buff your health stat.
Still learning and need to survive better? Wear armour.
Casting magic? Maybe you need more Mana.
Maybe as a person who's been playing games my whole life I have a cognitive dissonance or something when it comes to people not understanding game mechanics.
Here's a good video that helps me understand a bit better.
But like... You can literally see what each stat buffs and by how much each time you sit at a bonfire to level up.
The game doesn't hold your hand but it's not difficult to understand enough to play the game.
ah, so it's king's quest style progression. i played enough of that in the 90s.
You should! The game desperately wants you to! That's why stuff like the messaging system was created, to incentivize the player to player share of information. Yeah, all the messages left these days are going to be trolling, unfortunately, but there's still plenty of videos and info from the era it was released on the internet.
There's absolutely no shame in looking something up when you get stuck and can't progress further, or asking a friend where to go next. That's FromSoftware's intent.
but that's not interesting to me. i want immersion. that's also why their multiplayer aspect seems like such a weird idea.
Then they might not be the games for you. Immersion is probably the last thing I'd really think of for Souls. They're very much a series of videogames that feel like videogames, especially when you realize how many of the assets and animations get re-used from game to game.
that's... the most concise way to explain it i've ever seen, and something that has never clicked for me until now. it's always looked to me like this lore-heavy dark RPG and i've never been able to square the gameplay with the feeling. hearing that it was never supposed to gel at all and it's all just background noise makes a lot of sense, and made all the remaining curiosity i had for the series disappear.
now if only other games could stop getting infected by the fromsoft bug...
I know this is a sarcastic troll post but some QoL improvements can actually help old bad games. Like Save States.
And yes, Super Mario Bros was always bad. I never understood how it got so popular, even when I was a kid in the early 90's.
Blasphemer!
It was the best game i had. The bar wasn't high but it still was the best. Too bad I was a kid so I never really got past 1-3. Also at the time I didn't speak English (nor did my parents).
Save states are OP. I like the Celeste approach you go back to tag section and each section was its own challage. It doesn't waste any time because you are not beating any challenges you have already beaten
Thanks I hate it
No it should have 10-year-olds with huge tits /jk
I see you there Trump
Is this for real or am I too tired to understand the point of the text?
I'm genuinely not sure wether or not the first text is sarcastic, but I'm certain the reply is.
Noita has a resurrection mod for this.
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