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submitted 1 year ago* (last edited 1 year ago) by Cheery@lemmy.sdf.org to c/askelectronics@discuss.tchncs.de

Hello! What would be a good way to learn about electronics in terms of creating them? I'm particularly interested in building my own keyboards and other PC peripherals, but I'm not sure what tools I would need, or what's a good knowledge base if I run into any issues. Any tips and or suggestions?

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[-] Saigonauticon@voltage.vn 5 points 1 year ago

Well, you could say that there are three branches of electronics: analog, digital, and discrete (sort of between the previous two). For your goals, you mainly need to learn about digital systems.

What you'll mainly be dealing with in terms of digital systems are microcontrollers and other embedded systems. I'd say the main two places to get started with those are the Arduino and Raspberry Pi ecosystems. The first is "more pure microcontroller" and the second is "more advanced embedded systems".

Microcontrollers are mostly programmed in C++ these days (with a few strange people like me using Assembly), and the Arduino ecosystem sort of teaches that. Microcontrollers are usually the most efficient system to make the control electronics for something like a keyboard. Sparkfun and Adafruit are good companies to buy parts to get started from.

Embedded systems like the Raspberry Pi stuff can often run a whole operating system. This is too expensive (power, space, and $) for most keyboard builds, but you may want to learn how to use them for other projects. However, they also make a microcontroller (the Pi Pico) which would be OK and can be programmed in Python.

For advanced computer peripherals, you might need to learn FPGAs. However, that can be a difficult topic to get into by comparison. So maybe leave that for later.

A good way to get started is to buy the parts for, and build, a few Arduino projects. There are specific libraries for making Arduinos emulate a PC keyboard too.

In terms of tools, at first you will just need a breadboard, some resistors, LEDs and jumper wires. Maybe a battery or USB power supply. A multimeter too.

Soon after you will probably want to learn to solder to start making your own standalone devices. You should get a soldering station with temperature control -- some people swear by Hakko, myself I have a cheap-but-good Yihua soldering + hot air rework station.

Next, while Sparkfun and Adafruit are great businesses, they are not cost-effective ways to source a lot of parts. You'll want to learn how to use the part search and ordering functions on Digikey, Mouser, Arrow, and RS Components. Maybe also McMaster-Carr if you do mechanical stuff.

When you have some working designs done, you will probably want to learn KiCAD. It's software for designing circuits, and laying out printed circuit boards (PCBs) to send to a factory to be made professionally. Through the magic of globalization, this is actually pretty affordable! A typical run costs me 20-40$ for 10 units, and takes 16 business days -- although I live in Asia, so it might cost a little more from the USA or Europe.

You'll also maybe want to learn 3D modelling and printing, for designing cases (I struggle with this more than I'd like to admit). TinkerCAD is an OK place to get started, although tools like SolidWorks are certainly more advanced. You don't need to buy a 3D printer unless you want to -- you can just order your designs made online.

Anyway, the results with KiCAD + 3D printing can be really quite good and can last many years of use. They also let you share your design with others, so other people can make it!

Finally, if there's a hackerspace / makerspace in your area, these are great communities of people you can learn from. Definitely check them out. They may have a 3D printer you can use, as well as other tools. Often they teach courses too.

One small note -- getting from "hey neat this works!" to making and selling a product is (sadly) a really big step. So if you one day want to do that, build a network and ask for advice from someone who has gone through it first.

[-] Cheery@lemmy.sdf.org 1 points 1 year ago

Man, that was a great read, from simple beginnings to selling your product. Thanks for the thorough explanation, I definitely don't plan to sell anything, I was considering learning electronics as a hobby, but it's good to know where to start if it ever comes to that.

[-] Saigonauticon@voltage.vn 1 points 1 year ago

Glad to help! I find it quite neat that with effort and time, it's possible to learn to make quite advanced electronic systems yourself at home. Some of the stuff the more advanced hobbyists make is quite a bit better than a lot of mass-produced goods. We truly live in an age of wonders!

[-] RandomUser@lemmy.world 2 points 1 year ago

Arduino and esp32 are both good places to start. On YouTube look up ralph s bacon I think he is - He does lots of microcontroller stuff, and of course the likes of big clive will teach you all about basic electronic circuits.

If you're a complete newbie, get a kit and work through the tutorials.

Stuff you'll need at first is a microcontroller, prototyping breadboard and a few components (should all come in the kit of you go that route). When you have something that works that you want to keep, you can think about a cheap (ish) soldering station and either veroboard, or look into getting your own boards made.

A multimeter will help a lot (cheapish will do) and depending on how deep you get, a bench power supply and an oscilloscope, but you can live without those for a while.

Get good quality solder, and using extra food quality flux changed the game for me. If you are an older person, magnification really helps too!

Get components in 10's or more as you'll save a little and it doesn't matter much if you let out the magic smoke. For hobby stuff, Alix is your friend.

Have fun.

[-] Cheery@lemmy.sdf.org 1 points 1 year ago

Thanks, that's exactly what I was looking for!

[-] M_Reimer@lemmy.world 2 points 1 year ago

You want to get into microcontroller programming somehow. The Raspberry Pi Pico may be a good target to start with. The documentation is well made and you have the choice to either use C++ or Python for programming.

[-] Cheery@lemmy.sdf.org 1 points 1 year ago

Thanks for the suggestion! I do know a bit of Python, so it should be easier on that front at least.

this post was submitted on 21 Aug 2023
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