Börenpark, was just boring.
No real competition for tiles, no real race to the finish.
Börenpark, was just boring.
No real competition for tiles, no real race to the finish.
I can't say I was disappointed, because I liked it at first, but Gloomhaven really became a drag after a year or so of playing. I feel like you really need to be invested in the lore and story to get anything out of it after a while, otherwise it's basically glorified, over-complicated chess. It doesn't help that 90% of scenarios have the same winning condition: "kill all monsters". I feel like there could have been a lot more depth to the actual gameplay, and not just the fluff in-between. What's more, each scenario takes 2-3 hours at best, and to make any real progress you need to set aside at least 6 hours per session, which is crazy. It's basically a job at that point.
Also, in the later stages, when you have a level 3-4 party with unlocked classes, encounters become exhausting, because you need to keep track of a million modifiers and buffs/debuffs, sometimes cancelling out eachother twice. And it's not a Gloomhaven session if you don't keep going back to the BGG forums for rule clarifications. It's a mess of a game, really.
After seeing what the scenarios with different win conditions looked like I am GLAD most were just "kill all monsters".
As for session length we always played just a single scenario (unless we lost the first super quick). It took us a good year maybe one and a half to play through the campaign. IMO the problem is less the session length and just how much of a time hog this game is in general. We're talking 150+ hours dedicated to a single game.
@dpunked Ooof, most disappointed I've been with a game has to be Cosmic Encounter; it's primarily rooted in two things.
Someone else in the group brought it, so it's not like I was out any skin. The game I did purchase, played a lot of to confirm some suspicions, and then traded away was Terra Mystica:
I played maybe 7 or 8 games in person and double digits online but haven't played in years...
Not utterly disappointed, but certainly underwhelmed by Wingspan to begin with. Oceania + removing ravens fixed a lot - mostly around difficulty playing birds, overpowered birds, boring endgame egg-laying.
Had a similar thing with Viticulture, it just felt unfinished. Tuscany fixed that too. Turns out I'm a sucker for expansions.
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