Thank you for sharing here!
Do you have a changelog of what's different? I see the quick change overview in the intro, but that's only an overview.
I apologize for that. I assumed that since the changes were minor, that it wasn’t worth giving them more details. But I will be sure to include them in future updates :)
These are the moves that have gotten some minor changes (I also realized I haven't incorporated all the changes into the player sheet itself)
- Clash: change the trigger slightly from "able to reach you" to "capable of reaching you".
- Thwart Peril: Which stat to use is dependent on the players description. Not the nature of the danger. But it should make sense how they thwart it.
pbta
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