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Why we don't have 128-bit CPUs (www.xda-developers.com)
submitted 1 year ago by jwr1@kbin.earth to c/technology@lemmy.world
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[-] dlundh@lemmy.world 18 points 1 year ago
[-] DAMunzy@lemmy.dbzer0.com 5 points 1 year ago

Was that a marketing thing? Because the SH-4 was only 32-bit AFAIK.

[-] magic_lobster_party@kbin.run 3 points 1 year ago* (last edited 1 year ago)

Only thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS.

Probably only for marketing reasons. Everyone was desperate not to be worse than N64.

this post was submitted on 23 Jun 2024
285 points (100.0% liked)

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