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I assume one of the only scenarios in which you’d need to use this full Lagrangian is when developing a virtual universe whose laws mirror the Standard Model of Particle Physics. We’re nowhere near even close to being able to do that in any genuine capacity, at least not until our quantum computing gets up off the ground and properly developed.
You mean I can't have this in a game engine yet? Smh
I mean, someone must have done this, right? Plop it all into a computer and then crank up the number of particles to see if you can get anything useful out of it.