Hey folks! First time poster and keen to get involved with the community.
I'm looking to all of you for any recommendations for an engine that'd suit what I'm looking to do. First and foremost, I have next to zero experience in developing, coding and all that jazz but once I know what engine to work with I'm keen to get to learning.
What engine would most suit a RPG game that's 2.5D isometric view, is kind to new developers and has a whole load of reference material so I can teach myself as I go?
I'm fully aware that y'all probably need more information to work on so I'm happy to answer any questions that'll help narrow down what I'm after.
Thanks!
I'd point you to godot but I'm pretty biased because I just really love godot.
I will say though that depending on the scope of the project you have planned, it might not be best to make your dream project your first one. Test the waters with a few really small games first, and then once you're comfortable and know your tools well enough do your big idea.
You're right. I looked at Godot and it seems really good.