237
submitted 6 months ago by asymmetric@lemmy.ca to c/helldivers2@lemmy.ca

Replying to a player on Twitter who said recent patches have made the game "unplayable," Arrowhead CEO Johan Pilestedt conceded that he's not satisfied with his studio's current balancing approach.

"Hey, yeah I think we've gone too far in some areas. Will talk to the team about the approach to balance," he wrote. "It feels like every time someone finds something fun, the fun is removed."

you are viewing a single comment's thread
view the rest of the comments
[-] AEsheron@lemmy.world 18 points 6 months ago* (last edited 6 months ago)

Agreed, but at the same time if feels wrong intuitively for that to do more damage than a direct hit. Feel like there should be a system to let the round actually penetrate a small bit before the shrapnel goes off if you hit the target in a weak spot.

[-] laurelraven 6 points 6 months ago
this post was submitted on 09 May 2024
237 points (100.0% liked)

Helldivers 2

1867 readers
27 users here now

Welcome to the Helldivers 2 Community on the Fediverse.

Links

Galactic War Status

Rules

founded 9 months ago
MODERATORS