The mods are shit too. I don't know what their API is like but it's clearly not good if you have this entire legacy of modded minecraft, a game which is (presumably) way better programmed and they're actively paying people to do it, yet they can barely accomplish a 10th of the quality.
Even if they were good you'd have to interact with that horse-shit mobile game premium currency model (which absolutely should be made illegal) where you have to buy currency in packs with bigger packs having a discount and are never in sizes that are usable for a single purchase. Having to pay for mods is contentious enough as is, but putting it behind abusive MTX is going to be a deal breaker for the rest.
We'll see if the trend holds in a month, a year, and a decade. I think the flaws holding it back will prevent any growth, charging money for mods is radioactive to the community as Railcraft had proven before they were forced by law not to paywall their updates.
Best case scenario we get the Google Play Store where people don't make stuff because they want to, but because they want to make money, but like I pointed out that MTX scheme is absolutely going to result in bad and confusing payouts which will drive away even those people. If it turns out they're paid in scrip- I mean minecoins, than at best you're getting a bunch of kids who don't understand labour exploitation yet.
EDIT: I looked into it and it's mostly just kids who don't understand how exploitative the whole thing is. The API is also extremely lacking.
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The mods are shit too. I don't know what their API is like but it's clearly not good if you have this entire legacy of modded minecraft, a game which is (presumably) way better programmed and they're actively paying people to do it, yet they can barely accomplish a 10th of the quality.
Even if they were good you'd have to interact with that horse-shit mobile game premium currency model (which absolutely should be made illegal) where you have to buy currency in packs with bigger packs having a discount and are never in sizes that are usable for a single purchase. Having to pay for mods is contentious enough as is, but putting it behind abusive MTX is going to be a deal breaker for the rest.
Isn't it just because it's still very new?
We'll see if the trend holds in a month, a year, and a decade. I think the flaws holding it back will prevent any growth, charging money for mods is radioactive to the community as Railcraft had proven before they were forced by law not to paywall their updates.
Best case scenario we get the Google Play Store where people don't make stuff because they want to, but because they want to make money, but like I pointed out that MTX scheme is absolutely going to result in bad and confusing payouts which will drive away even those people. If it turns out they're paid in scrip- I mean minecoins, than at best you're getting a bunch of kids who don't understand labour exploitation yet.
EDIT: I looked into it and it's mostly just kids who don't understand how exploitative the whole thing is. The API is also extremely lacking.