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Valve quietly not publishing games that contain AI generated content if the submitters can't prove they own the rights to the assets the AI was trained on

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[-] WorseDoughnut@kbin.social 1 points 1 year ago

If you can't tell the difference between learning as a human being, and selling content that you don't own the rights to, then I don't know what to tell you.

But you do know, and you're just being disingenuous intentionally.

[-] kmkz_ninja@kbin.social 2 points 1 year ago

He wasn't conflating those two. He was conflating the process of learning for humans and modern AI. You're just being a dick about a really subjective subject.

[-] WorseDoughnut@kbin.social 1 points 1 year ago

A human can "learn" to play an instrument in a vacuum with no access to anything other than the tool itself.
An AI is literally only able to "learn" when fed pre-made works by someone else.

Acting like there anything close to the same process is absurd.

[-] imecth@kbin.social 1 points 1 year ago

AI is perfectly capable of mastering something by itself. Whether it's chess, or playing an instrument.
AI just has no inherent notion of what is "good art", because that is a human concept that has no set in stone meaning. The reason AI is trained against our tastes is so that it can produce content that appeals to us.

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this post was submitted on 29 Jun 2023
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