I recently beat the first boss and am having a good time so far. I find the dodge a bit clunky, but it seems like the game is trying to push you more towards blocking (and perfect blocking).
Overall, I love the fact that a demo for this game exists and that it feels quite polished!
I mean this in the nicest way possible, but it feels like a FromSoft game. Granted, I'd rather they have put their own spin on it. But at the same time, they're trying to get buy-in from the audience of Souls games that they can put together a good Souls game, imo.
It feels like, "I want Bloodborne," "We have Bloodborne at home, honey."
I can’t speak too much on similarities with Bloodborne as I haven’t played it, but FightingCowboy on YouTube who’s big into soulsborne games mentioned it feels different. Specifically, I think he mentioned the flow of combat is different, partially due to the blocking focus on this game. Lastly I think the art and world alone is a reason to try it out. The “steampunk” style gives it a unique feel.
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I mean this in the nicest way possible, but it feels like a FromSoft game. Granted, I'd rather they have put their own spin on it. But at the same time, they're trying to get buy-in from the audience of Souls games that they can put together a good Souls game, imo.
It feels like, "I want Bloodborne," "We have Bloodborne at home, honey."
I can’t speak too much on similarities with Bloodborne as I haven’t played it, but FightingCowboy on YouTube who’s big into soulsborne games mentioned it feels different. Specifically, I think he mentioned the flow of combat is different, partially due to the blocking focus on this game. Lastly I think the art and world alone is a reason to try it out. The “steampunk” style gives it a unique feel.