272
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 01 Jul 2023
272 points (100.0% liked)
Games
16751 readers
510 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
Ooof... sad for all those devs, but wow was that game was a mistake from the start
I think they had mostly worked on point-and-click games before Gollum. Clearly they weren't ready to scale up to a project as large as a LoTR title. Sad to see though nevertheless.
Just the idea/concept felt off... someone should have asked why we need a whole game about a side-character that no one asked for
A better idea imo would be you play a lowly Orc in the same locale and you could climb ranks like the nemesis system. Gollum could still be there if they wanted to tell his story.
Eh, I get it. As popular as the brand is, I can understand studios being hesitant to take the main cast on a new adventure, since it's not very believable with what they already do.
There can be an appeal to a "just a nobody" story in the same universe, but then the only thing you can rely on is the setting and brand recognition.
A side character turned main character let's you "expand the universe" with a known character, and nest something with the existing story, without feeling like beating a dead horse in a fan-fic-esque revisit of the main cast.
I was curious with Gollum, how they'd make an interesting game with an engaging story about a generally unlikeable side character.
Turns out they didn't. But it probably would've been very impressive if they had!
Hogwarts Legacy definitely succeeded in doing that, it's a shame it's so rarely tried.
They could have used the Silmarillion instead. That thing is chock full of information a lot of people don't know that could have been used.