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What software/hardware did you begin with? What were your biggest hurdles? Was there a moment when it suddenly "clicked" for you?

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[-] virtueisdead@lemmy.dbzer0.com 1 points 11 months ago

honestly, i just wanted to make stuff like my favorite video games. i believe my very beginning was flipping midis on onlinesequencer in 2013/2014, then shortly after i moved to making music in a SUPER niche software by my favorite game developer called "Bosca Ceoil". i spent a few years learning composition and pattern arrangement in there and then stepped into LMMS as my first DAW. i learned automation and basic sound design and samplework in LMMS, then finally stepped into FL Studio where i still work. FL taught me mixing, mastering, and higher level sound design. Now, I'm still learning complex arrangement for electronic genres, but I'd say I feel like I can make just about anything I can think of on a whim, so I'm trying to broaden my horizons and learn what some of the things I can't yet do are. I struggle a lot with light rock production, I've noticed, for instance. So, no, there was no click for me. It was a continuous and extremely gradual learning curve that brought me to where I am. I think my process is a very solid way to learn music production, though, as coincidental and all-over-the-place as it is.

this post was submitted on 18 Aug 2023
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Music Production

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