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this post was submitted on 28 Nov 2023
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No Man's Sky has had no loading screens during gameplay, and space to planet transitions on full planets, since what... 2016?
The Creation Engine is just too damn old.
Edit @Dark Arc: You're right. Creation Engine is just too damn shitty, I guess. I called it "old" because the gameplay feels so antiquated.
No man sky also barely has a story and has zero voice acting. It's apples and oranges, just because they're both fruit doesn't mean they can be compared
It's relevant because it's there. If you don't play those parts it doesn't mean it's there. They put the time in other things more important to the game than transitions. Also, the engine is completely different.
If you don't like Bethesda games just come out and say it. Those are two games that provide completely different experiences to anything Bethesda has ever made.
Do I wish Starfield had less loading screens? Sure, but the only thing I'm really upset about is that it doesn't show the ship animations every time I take off and land. But that's an immersion issue and Starfield is more immersive than either nms or cyberpunk either way.
As far as technical issues go, I couldn't play it when I had popOS installed but since I switched to Windows I've had zero issues on a 3080ti