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raytracing rule (lemmy.blahaj.zone)
submitted 1 year ago by bbpolterGAYst to c/196
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[-] LapGoat@pawb.social 5 points 1 year ago* (last edited 1 year ago)

counter counter or maybe side side argument, teardown had voxel destruction with ray tracing i think.

maybe not, the wikipedia article is a bit vague on it.

it says they were initially implemented with raytracing, but idk if that means the final game utilizes raytracing.

neat game though.

https://en.m.wikipedia.org/wiki/Teardown_(video_game)

[-] Maven@lemmy.sdf.org 4 points 1 year ago

Is it a bit vague?

Ultimately, ray tracing was used for most graphics elements, allowing for more realistic lighting.

[Reviewers cited] its use of ray tracing

Source article: "Ray tracing is so crucial to Teardown that the world goes black if you turn it off"

I think it's pretty clear, tbh.

[-] LapGoat@pawb.social 1 points 1 year ago

ah yeah there ya go, twas used for lighting, which we were trying to find an example of other stuff.

oh well.

this post was submitted on 24 Nov 2023
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