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[-] SnipingNinja@slrpnk.net 8 points 1 year ago

This was posted in another community recently, so I'm copying my comment from that:

I learnt about graceful degradation in relation to escalators and how they compare to elevators/lifts. Basically escalators become stairs, whereas lifts become cages.

It's been one of my favourite design concepts, alongside hidden design (design which improves things without being apparent/in your face about it)

Also, as mentioned elsewhere in this thread, it's unrelated to planned obsolescence as in it's not about designing things to last, but for a design to be functional even if there's some issue outside the control of the product design. You can get graceful degradation along with planned obsolescence, they're not mutually exclusive.

Reminds me of the differences in design cultures in different companies, though I heard it in relation to countries but idk if that was a stereotype or not. What I heard was about differences in design philosophies towards a similar goal of a good product: one company over engineered their stuff to last a long time, whereas the other company relied on redundancy by putting in a second of anything that was likely to fail in parallel to the original.

[-] gazter@aussie.zone 4 points 1 year ago

I'm interested in any good examples of hidden design you can think of.

I'm assuming you listen to the podcast 99% invisible?

[-] SnipingNinja@slrpnk.net 1 points 1 year ago

I don't actually, I never really got into podcasts for some reason, exception is I do end up watching wvfrm but nothing else.

As for good examples of invisible design, there is nothing that I can think off the top of my head, I guess it's just as invisible to me. Jokes aside, the only example coming to my head rn is not the best example, it's of the slit in old macbooks for activity indication light (IIRC). It was so thin that it was literally invisible to the naked eye unless the light was shining, so it's kind of playing up to the concept itself, in turn making it noticeable and not actually following the principle I mentioned.

After racking my brain quite a bit I did come up with an example: pinch to zoom, it's very high level as an example but you would realise it's intuitiveness if you have ever seen someone try to apply it to the real world. Invisible design is an issue because of this, because it's supposed to get out of the way and so you just don't notice in day to day life, it only becomes noticeable when it suddenly is not there.

[-] roboticide@lemmy.world 3 points 1 year ago

Escalators vs elevators is maybe a good example of the concept in theory, but in practice escalators are the worse design of the two, and they don't necessarily compete anyway.

Escalators are either slightly faster stairs or stairs for the sedentary. Their only practical advantage is clearing high-volume areas quickly, like transit stations. But otherwise, they are worse stairs - costly, narrow, power consuming mechanical stairs that require regular maintenance. Elevators are an accessibility feature. They allow easy movement of the handicapped and large cargo, and can move many, many floors quickly. Nobody is taking escalators to the 57th floor of a building.

Not to say escalators don't have that advantage of failing in a useful way, just that they don't do anything stairs don't already do. Nothing else really does what elevators do.

Better example may be, say, ebikes or hybrid cars, provided they don't lock up the conventional drive system in the event the electric portion fails.

[-] SnipingNinja@slrpnk.net 2 points 1 year ago

Agreed, as I mentioned that's the context in which I learnt of the concept, maybe because it's the easiest to grasp for a layman, but it's certainly not the best as you demonstrated. I still would probably use it to explain because it's a known quantity, but I agree with your point.

this post was submitted on 14 Oct 2023
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