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Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
Nah, Cyberpunk runs well. 30 to 40 in my experience, the real issue is the fucking tiny text that can be barely big enough to be readable, that red font isn't helping either. I think my time with it is split roughly in half between my desktop and Deck. You do need to try find good settings, but I mean it's a handheld so some effort is required.
Baldur's Gate I also play on either system, but I get the bit about it being blurry. I took a fair amount of time figuring out how to get rid of it, I can go grab a screenshot or two with my settings if anyone wants them. It keeps at 30 more or less reliably... but it's important to mention I'm still in act 1. The super weird part is how for some reason it's less buggy on the Deck! Very puzzling. On the desktop it seems to leak memory and that ends up in horrible stuttering, then with some bad luck it can stop accepting inputs aside from menu stuff and movement, and this one seems to be fixable by loading the save on the Deck.
Edit, screenshots: