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Oh no. They used something they owned in a different way than the manufacturer foresaw. How evil!
Evil is a bit strong, but they're selling the console with the expectation they'll make up more in games sales, yes it kind of jams up the business plan.
So blame the dumb business plan?
Are you arguing the PS3 should have released at $1000 when everyone thought $600 was already laughably astronomically high? Or would you have preferred an underspec system?
The ps3 was an oddly specd system with little documentation for developers. It was overdeveloped and under utilized. Could have saved on r&d with the cell processor and gone with normal architecture eg ps4 and 5.
Their plan was to make up the difference in game sales. You were paying full price with the cost shifted to the games to trick you into thinking you got a bargain.
If I sell you a hot dog for $1 with a business model that you will buy an overpriced soda 5 minutes later to go with it, I don't get to take that hotdog back after sale when I see you didn't also buy the soda.
I think I'd rather things cost what they need to cost, rather than games being expensive because the console was cheap. That way the manufacturer won't be so invested in what you do with it after the sale, and you're not getting scammed on the software pricing.