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RANT - Diablo IV : consumerism is a manufactured disorder
(lemmygrad.ml)
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I played through the campaign in alpha or early beta a couple years ago. I don't know how much they changed but that game was not worth anywhere near $70. I thought the story felt comical like a Mario game ('ooh geez you just missed the bad guys, they went that way' over and over until the end) and the world felt very dull. In D3 you got to at least go to different locations like heaven and hell. In this one it's 95% on earth and you fight the same types of enemies throughout. The legendaries were better than D3 but still feel uninspired. When I got to the end game where it was a bunch of instanced dungeons, I was already so bored I stopped without trying any. Halfway through I already lost my will to play but I just forced myself through to finish it.