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Embed Godot in .NET, Run C# in the Browser
(2dog.dev)
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
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Yay, that's awesome!
I needed to do a
dotnet dnx 2dogagain after your commands to regenerate the build assets but after that the build worked fine, thanks!To cheer you up: The performance of the regular Godot web version is not all that great either for 3D stuff. It loaded quite quickly on my PC. Throws an error on level load but still works, might just be the shady level loading we did under time pressure.
Glad you liked it! We put a lot of work into this one. :)
Shame I didn't see 2dog during the jam but for next time we are equipped to finally ship a web version. Thanks!
Just try it, in the worst case you have to
git reset --hardandgit clean -dxn/-dxfanddnx 2dog addagain, but I think thedotnet restore --forceshould do it! There's only changes to the native library and the glue code.I plan to use 2dog a lot in future jams... it wasn't quite stable enough for GMTK jam, though, so... something to look forward to in upcoming jams.