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Thanks for Everything! (media.piefed.social)
submitted 11 hours ago by Micromot@piefed.social to c/thebutton@lemmy.zip

This was the first season I properly participated in and it was a lot of fun!

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[-] Deebster@infosec.pub 17 points 11 hours ago

I clearly still didn't understand how that corruption mechanic worked, but red finally has a win! 🦀 They were in third when I logged on about seven hours in, but now look at us.

With a game duration of 60h 42m, we ran for over twice as long as last time (25h 39m). Congrats to @Demigodrick@lemmy.zip for the smooth running and the multiple fixes and new features (and fixes to the new features) that kept it engaging. Cheers to all for fishing and pressing.

[-] Demigodrick@lemmy.zip 9 points 10 hours ago

It had an hour cooldown, but yes when health hit 0 it fired off, and the town had a choice of fishing to save it, or pushing to speed up its death!

[-] Micromot@piefed.social 8 points 10 hours ago* (last edited 10 hours ago)

I really liked the balance between the side features and the main game. It was nice being able to go on voyages while there wasn't a lot of stuff happening but it didn't distract from the rest of the game.

I think corruption lost time with button presses and could've been fixed by fishing a lot. When I woke up I saw that two red players were ending the game so I joined them in hopes of getting the last press.

this post was submitted on 27 Jul 2026
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