35
Thanks for Everything!
(media.piefed.social)
The Button is a social experiment game where the objective is to press a button.
Yes. You read that right.
I clearly still didn't understand how that corruption mechanic worked, but red finally has a win! 🦀 They were in third when I logged on about seven hours in, but now look at us.
With a game duration of 60h 42m, we ran for over twice as long as last time (25h 39m). Congrats to @Demigodrick@lemmy.zip for the smooth running and the multiple fixes and new features (and fixes to the new features) that kept it engaging. Cheers to all for fishing and pressing.
It had an hour cooldown, but yes when health hit 0 it fired off, and the town had a choice of fishing to save it, or pushing to speed up its death!
I really liked the balance between the side features and the main game. It was nice being able to go on voyages while there wasn't a lot of stuff happening but it didn't distract from the rest of the game.
I think corruption lost time with button presses and could've been fixed by fishing a lot. When I woke up I saw that two red players were ending the game so I joined them in hopes of getting the last press.