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submitted 4 days ago by cm0002@lemy.lol to c/gamedev@programming.dev
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[-] AnUnusualRelic@lemmy.world 3 points 2 days ago

I used to copy Apple II games, and they ran in 48k and often shared a floppy. Some even did vector graphics, which was kind of like deep black magic back then. The Amiga (which could actually do graphics properly) people will tell you similar stories.

this post was submitted on 18 Jul 2026
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