394
submitted 4 days ago by cm0002@lemy.lol to c/gamedev@programming.dev
you are viewing a single comment's thread
view the rest of the comments
[-] nonentity@sh.itjust.works 6 points 4 days ago* (last edited 4 days ago)

The raw capacity of a 1.44MB 3.5” diskette[0] is 2MB, 1MB per side. The FAT12 formatting chews >25% of its usable capacity. I realised this when the ‘backup’ systems for the Super Nintendo could write a 16Mbit cartridge to a single diskette.

This raises the question: Is a console game up to 2MiB eligible?

[0]: 3.5” are diskettes, 5.25” and 8” are floppies.

[-] Kelly@lemmy.world 9 points 4 days ago

[0]: 3.5” are diskettes, 5.25” and 8” are floppies.

Not a distinction that I ever heard, and I lived thought the 5.25" and 3.5" eras.

https://en.wikipedia.org/wiki/Floppy_disk

[-] nonentity@sh.itjust.works 2 points 4 days ago

I lived through all 3, and I’ve always called them diskettes. My recollection is they were called that in the original Sony documentation, which appears to be elided from my brief searches this evening.

I’ll chalk it up to colloquial laundering, much like all 8P8C ports and cables now being called ‘Ethernet’.

[-] bigbangdangler@reddthat.com 4 points 3 days ago

Lots of manufacturers called them lots of different things.

[-] ReptilianCleric@lemmy.zip 3 points 3 days ago

No, they're all floppy disks. Cause the platter was floppy, even if the disk wasn't.

this post was submitted on 18 Jul 2026
394 points (100.0% liked)

Game Development

6266 readers
7 users here now

Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

Community Wiki

founded 3 years ago
MODERATORS