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Does Anyone Else Skip Processing Vulkan Shaders?
(aussie.zone)
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Pretty much. I was playing BotW on an emulator that was using Vulkan and as I ran into new areas, or new enemies appeared it would stutter as things were compiling (it also has a debug option to tell me when new shaders were being compiled so I knew that’s what it was). I eventually switched to pre-compile. It took about 10 minutes, but after that everything ran silky smooth.