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[-] Auster@thebrainbin.org 5 points 4 days ago

Using what I know of the original version and the little I know that changes in this one, doing some slight powerlevelling in Final Fantasy XII The Zodiac Age.

Still, a bit annoying you can no longer get phoenix downs from Lohen in the Westersand, and best ways now are either a chest in the far corner of the first area of the Estersand, or the rarest drops and steals from an enemy that isn't easy to chain, the cockatrices.

Also glad now FFXII TZA allows resetting jobs. With how long the game can be, making a permanent mistake early on could be... tilting.

[-] Coelacanth@feddit.nu 2 points 4 days ago

I really want to get to FF XII some day. I never got around to it, but the Gambit system intrigues me so much. I loved the tactics system in DA: Origins, I even installed mods to make it even more advanced and had a lot of fun setting up programming for characters to be sort of self playing pianos.

Also I like the Ivalice setting.

[-] Auster@thebrainbin.org 3 points 4 days ago

Not familiar with DA: Origins, but being as old of a game and the first from the company (afaik) with such a function, you may notice every once in a while the limits of it. Still, having to cycle between gambits, battle speed and active/wait modes, it gives quite an unique spin on real time strategy. But that if either you are exploring earliest, doing powerleveling, or hunting optional bosses. Usually gambits carry you through most of a normal playthrough if you're smart about them.

[-] 2fm@lemmy.world 1 points 4 days ago
this post was submitted on 03 Jun 2026
53 points (100.0% liked)

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