502
you are viewing a single comment's thread
view the rest of the comments
[-] iturnedintoanewt@lemmy.world 9 points 1 week ago

Do you have any link regarding this? I knew of this kind of trick for NES, SNES and Mega Drive games, but other than memory swapping in the GB, I had no idea there was any additional computing trick?

[-] sudoMakeUser@sh.itjust.works 10 points 1 week ago* (last edited 1 week ago)

I don't think there was anything beyond SRAM for save games for the GB/GBA. There was a number of cartridges with sensors or rumble packs but I can't find any details about extra computational power on the cartridges.

I would also be interested if there's some exceptions that I didn't know about.

[-] Anivia@feddit.org 2 points 1 week ago

I guess the real time clock on Pokémon games is technically extra computational power 🤓

[-] Natanael@slrpnk.net 6 points 1 week ago* (last edited 1 week ago)

https://www.gamingalexandria.com/wp/2024/02/every-epoch-cassette-vision-game-preserved-and-emulated/

After looking closer it looks like the Gameboy ones with CPU were mostly unofficial like media player cartridges

this post was submitted on 14 May 2026
502 points (100.0% liked)

RetroGaming

28806 readers
28 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam, AI slop, or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 3 years ago
MODERATORS