I started working on a solo notebook RPG after getting sucked into GnollHack on my phone ruined my progress on reducing screen time (also RIP Grindor, level 19 elf ranger, killed by Scorpius due to me not understanding illness mechanicsðŸ˜).
I wanted something on paper that has a similar vibe (though this has nowhere near the depth). Just fighting monsters, exploring infinite dungeons, collecting loot and learning spells.
I have never written an RPG system before, but it was fun! I'm still finishing up development and making tweaks as I play, but it's finished enough to play test!
This is a really charming concept — solo RPGs with minimal components are such an underrated niche. The notebook-and-pencil constraint is actually a great design challenge. Good luck with the playtesting! Curious how the spellcasting system develops.