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this post was submitted on 29 Sep 2025
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Linux Gaming
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But people know about it, so much that they are reporting it, you don't know about it, but everyone else does.
Exactly, without the report you wouldn't know what type of bug it is that affects people.
No one claimed any such thing, have you actually read the article? He claims Linux users are just more used to making bug reports, so they keep doing that on games the same way they would on any other piece of software. It's about the mentality than intelligence, most people experience a bug, curse/laugh and carry on. Let me ask you, have you ever reported a bug in a game you played? I'm sure you've experienced many, but have you ever actually reported one?
That is true, which is why the majority of games released for Linux are indie, since only indie developers have the necessary funds to carry such big overhead.... But being serious, yes, there's some overhead in setting a Linux build, but it's usually one of the easiest to make, most games are already doing Windows/Xbox/Playstation/Switch adding an extra pipeline there should be much simpler than you'd expect.
How would you know things came up without bug reports?