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this post was submitted on 29 Sep 2025
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Linux Gaming
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Did you read the post? It says, "This 5.8% of players found 38% of all the bugs that affected everyone."
Bugs that affect everyone are not bugs that nobody knows about.
And beyond this specific game, let's remember that it's very common for players to experience bugs without filing bug reports, but still complain (either to you or publicly) about your broken game. So you won't have identified these bugs, but they will still be out there affecting player experience. If you don't care about that, consider that they will also affect word of mouth and reviews of your game, and therefore your sales.
We're all limited by hours in a day. That makes this all the more important: A bug fixed once is a bug that doesn't consume support time (and budget) ever again.