357
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 29 Sep 2025
357 points (100.0% liked)
Linux Gaming
21442 readers
187 users here now
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME
away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
No memes/shitposts/low-effort posts, please.
Resources
WWW:
Discord:
IRC:
Matrix:
Telegram:
founded 2 years ago
MODERATORS
And, mostly starting in the Quake 3 era, iD was very much an engine company that sold video games to pay the bills. And the team in that era very much believed in the ethos of Open Source development (hence releasing the engine under a GPL when they were "done with it" as it were).
But they also were effectively just targeting PC. I THINK the Dreamcast port might have been first party but many of the console releases were done through third party studios handling the porting process. Which gets back to "hours in the day" and the realities of project management.
Oh yes, just targeting the PC, the magical fairytale console that only has one hardware configuration that never changes and is so notoriously easy to develop for.