73
Xbox Cloud Gaming is seeing increased queue times as demand surges
(www.windowscentral.com)
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here.
I can't imagine waiting in a queue to play a single player game.
Yeah that’s pretty wild. Guess these will be the hiccups before Cloud Gaming really becomes mainstream.
The input lag alone is a dealbreaker for me. After I bought my handheld I’ve stopped using it all together
Honestly I hope that game streaming doesn't become mainstream ever, it could mean the end of traditional game ownership. And I think that input lag will always be a thing even with better network speed.
What handheld have you got?
I think there's always going to be a demand for games running on local hardware, in the same way there's always demand for high end GPUs/monitors/etc even if it's only a small proportion of gamers who are actually willing to fork out for it. So I don't think PC or consoles are going anywhere.
I do think it's inevitable that Cloud gaming will get bigger and bigger though. In fact I'm sure that over the next decade or so it'll probably overtake the existing medium in terms of market share. The convenience and low cost of it will be enough to offset the drawbacks for a huge number of users.