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this post was submitted on 06 Sep 2025
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Indie Game Development
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Didn't the game releasing basically crash steam servers? That's not easy to do these days. I don't know if it was "just" the store page or the cdn (where games are downloaded from), but the latter would just be mind blowing given the games size.
My point? Pretty sure they sold stupid numbers of copies. Dropping the price by 1/3 probably multiplied their sales and actually translated very well.
I was unable to buy an unrelated game on Steam during the Silksong release chaos.
I got my copy of Silksong on GoG, but not after some instability there too.