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this post was submitted on 06 Sep 2025
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Indie Game Development
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i think, if they want me to play them, they need to be priced appropriately. unless I’m going to find a year of joy and replayability, I’m not sinking 60+ into a game. I have a limited budget, don’t pirate games, and want to know I support devs when I can.
25 is the perfect “i got paid today lemme try this” price for me.
15 is the perfect “I’ll get this, and maybe it’ll stay in my lib, but it supports a new fellow dev. cool.”