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Battlefield 6 will be a unplayable on Linux systems due to the anti-cheat
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The situation about the dev's not happy with how arcadey the gameplay is surprises me.
I found the gameplay too high stakes, I felt like everywhere I went when I tried it I'd die instantly without any idea where the shots were coming from. Like Hell Let Loose or Firestorm with blocky art.
For me personally, it had some of the features of a milsim, like quicker deaths, squad chat, medics, etc, but lacked a lot of the team-oriented objectives that bring a team together, like larger maps, even quicker deaths, stamina management, resource management and spawns.
Essentially, it was a bit of a rough combination of arcade and milsim and didn't quite fit the bill of either. If nearly every single gun takes 1-2 hits to kill someone, but spawns are setup so that they're all within 100 yards of the other team, it really can get overwhelming incredibly quickly.
At least, that's how it felt to me. If nobody is required to make spawn points since they just show up for the main objectives, nobody is going to bother to drive around and set it up better without being friends IRL, or actually just into that part of a milsim fps.
If you think Hell Let Loose is realistic, then you haven't gotten into the milsim side of things yet, and it's great. Hell Let Loose wants to look realistic, but it plays like CoD.
It's my understanding that their original goal was more like ArmA, or maybe Squad.