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this post was submitted on 24 Jun 2025
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Linux Gaming
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That is until Valve make the Linux Steam client proper 64-bit (which hopefully will happen sooner than later), and Wine/Proton don't have to depend on 32-bit/multilib at the Linux host level, that's what the WoW64 subsystem is for.
That will definitely break Linux-native 32-bit games though.
Which is why Valve hasn’t adopted 64-bit. What good is Steam if an enormous number of Steam games stop working? Until WoW64 improves significantly, dropping 32bit support on Linux is a non-starter.
As long as WoW64 is not ready for primetime, I agree.