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Volume [Mr Lovenstein] (files.mastodon.social)
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[-] AngryPancake@sh.itjust.works 12 points 2 months ago

How can we set volume of music, SFX and voice separately, in games but not in movies?

[-] Kazumara@discuss.tchncs.de 19 points 2 months ago

In games these categories of audio are calculated and mixed locally in real time, for movies they are mixed down to a single track and compressed ahead of time.

These days having three audio tracks would not be a significant problem, compared to the high resolution video track. But I guess the industry never changed.

[-] SupremeDonut@lemmy.ml 8 points 2 months ago

I could already hear the forums filling with desync complaints

[-] gens@programming.dev 9 points 2 months ago

You could on laserdisk, but dvd got more popular

[-] epicstove@lemmy.ca 3 points 2 months ago

Because a video game is a program that can change it's behavior as it's running.

A video is a recording. It's already been recorded.

[-] Korhaka@sopuli.xyz 2 points 2 months ago

You can record multiple channels, you already have left and right recorded separately. Other channels could exist for different things, it would just need a standard to follow to be useful

this post was submitted on 30 May 2025
1200 points (100.0% liked)

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