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[-] JakenVeina@lemm.ee 2 points 1 day ago

I can't think of too many games that DO community management at this level, so I dunno. Doesn't really seem strange to me, in context, though.

They had one community manager for the first year or two, then they added a second. The two of them went strong for like 4-5 years until one of them decided he was ready to retire and be independent. They replaced him, then about a year later, after the game reached 1.0, the other one also decided to retire and be independent, and now they're replacing him.

In the middle of that period, they hired a third community manager, presumably when Jayce had already told them he wanted to retire, but due to personal reasons, she never actually got to start, so she's not really worth counting if we're talking about personnel churn.

All together, I don't see anything to be concerned about.

this post was submitted on 17 May 2025
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