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I'd have to say Dark Souls, honestly any of them. Once you know what you are doing, where you're going, it's easy to just get lost in playing
Shame on me, never finished even Dark Souls 1, but damn I had a lot of fun failing and dying. :-)
No shame at all, they're very flawed games and the problems they have do drive some people away. The latter half of DS1 is extremely rough, honestly.
Yeah, for DS1, I totally respect the artistic vision and that they simply created a game against the trends (back then) ... at the same time I made it trough the swamp under the Orc-City w/o the ring which allows immunity to the swamp poison. When I looked up how to get this ring (back to the Asylum) I was just like: WTF, I have a real life, how should I have figured this out by myself? ... this turned me away, although I still have a lot of respect and love for DS1!
Blighttown is an area that turns away a lot of players haha, the lower portion isn't too bad. The poison water slows you, but if you roll through it you can navigate it pretty fast, and there's a merchant that sells an item that cures poison, that you can find right before you enter the depths. There's no shame whatsoever in looking up help online in dark souls.
Ds1 just flows so well. I still get happy when a new run gets the black knight halberd